ServerConnectParams Class Reference

A DTO for GameClientRunner; exchanges information between main program and plugins, and allows future extensions. More...

#include <gameclientrunner.h>

Public Member Functions

 ServerConnectParams (const ServerConnectParams &other)
 
const QString & connectPassword () const
 Password for server connection. More...
 
const QString & demoName () const
 Name of demo if demo is to be recorded. More...
 
const QString & inGamePassword () const
 In-game "join" password. More...
 
ServerConnectParamsoperator= (const ServerConnectParams &other)
 
void setConnectPassword (const QString &val)
 
void setDemoName (const QString &val)
 
void setInGamePassword (const QString &val)
 

Detailed Description

A DTO for GameClientRunner; exchanges information between main program and plugins, and allows future extensions.

This object may be copied freely.

Definition at line 46 of file gameclientrunner.h.

Member Function Documentation

const QString & ServerConnectParams::connectPassword ( ) const

Password for server connection.

Definition at line 71 of file gameclientrunner.cpp.

const QString & ServerConnectParams::demoName ( ) const

Name of demo if demo is to be recorded.

If no demo shall be recorded this will be empty.

Definition at line 76 of file gameclientrunner.cpp.

const QString & ServerConnectParams::inGamePassword ( ) const

In-game "join" password.

Definition at line 81 of file gameclientrunner.cpp.


The documentation for this class was generated from the following files: