An abstract interface for a remote console protocol. More...
#include <rconprotocol.h>
Public Slots | |
| virtual void | disconnectFromServer ()=0 | 
| virtual void | sendCommand (const QString &cmd)=0 | 
| virtual void | sendPassword (const QString &password)=0 | 
Signals | |
| void | disconnected () | 
| void | invalidPassword () | 
| void | messageReceived (const QString &cmd) | 
| void | playerListUpdated () | 
| void | serverNameChanged (const QString &name) | 
Public Member Functions | |
| bool | isConnected () const | 
| const QList< Player > & | playerList () const | 
Protected Slots | |
| virtual void | packetReady ()=0 | 
Protected Member Functions | |
| RConProtocol (Server *server) | |
| const QHostAddress & | address () const | 
| quint16 | port () const | 
Protected Attributes | |
| bool | connected | 
| QList< Player > | players | 
| QUdpSocket | socket | 
Friends | |
| class | Server | 
An abstract interface for a remote console protocol.