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src
core
gui
createserver
gameexecutablepicker.h
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//------------------------------------------------------------------------------
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// gameexecutablepicker.h
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//------------------------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301 USA
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2015 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#ifndef idf35ab110_046d_4d94_b9be_b4ee43423df5
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#define idf35ab110_046d_4d94_b9be_b4ee43423df5
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#include "dptr.h"
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#include <QString>
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#include <QWidget>
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class
EnginePlugin
;
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class
GameFileList
;
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class
GameExecutablePicker
:
public
QWidget
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{
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Q_OBJECT
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public
:
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GameExecutablePicker
(QWidget *parent);
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~
GameExecutablePicker
()
override
;
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void
reloadExecutables();
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QString path()
const
;
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void
setPath(
const
QString &path);
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void
setAllowedExecutables
(
int
execs);
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void
setPlugin(
EnginePlugin
*plugin);
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private
:
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DPtr<GameExecutablePicker>
d;
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void
add(
const
QString &path);
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GameFileList
gameExecutables()
const
;
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void
showWarning(
const
QString &msg);
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private
slots:
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void
browse();
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void
setExecutableToDefault();
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};
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#endif
GameFileList
GameFile collection.
Definition:
gamefile.h:147
GameExecutablePicker
Definition:
gameexecutablepicker.h:33
DPtr< GameExecutablePicker >
GameExecutablePicker::setAllowedExecutables
void setAllowedExecutables(int execs)
Definition:
gameexecutablepicker.cpp:134
EnginePlugin
Definition:
engineplugin.h:76
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