51                 Player(
const QString &name, 
long score, 
unsigned long ping,
    52                         PlayerTeam team=TEAM_NONE, 
bool spectator=
false, 
bool bot=
false);
    57                 const QString &name() 
const;
    59                 unsigned long ping() 
const;
    60                 bool isSpectating() 
const;
    62                 bool isTeamlessBot() 
const;
    63                 PlayerTeam teamNum() 
const;
    65                 bool operator==(
const Player& other) 
const;
    70                 QString nameFormatted() 
const;
    77                 QString nameColorTagsStripped() 
const;
    83 uint qHash(
const Player& player);
 Data structure that holds information about players in a server.