23 #ifndef id880d5e15_1a53_40da_bdb9_11d9b4dc3222 24 #define id880d5e15_1a53_40da_bdb9_11d9b4dc3222 46 bool isAnythingAvailable()
const;
48 void loadConfig(
Ini &config);
49 void saveConfig(
Ini &config);
51 void setupForRemoteGame();
59 void memorizeLimits();
61 void removeLimitWidgets();
Game parametrization data used when creating new games.
Dialog window allowing user to create a game.
Game mode representation.