This is the complete list of members for Server, including all inherited members.
| addPlayer(const Player &player) | Server | |
| address() const | Server | |
| addressWithPort() const | Server | |
| addWad(const PWad &wad) | Server | protected |
| allWadNames() const | Server | |
| anyWadnameContains(const QString &text, Qt::CaseSensitivity cs=Qt::CaseInsensitive) const | Server | |
| begunRefreshing(ServerPtr server) | Server | signal |
| clearPlayersList() | Server | |
| clearWads() | Server | protected |
| clientExe() | Server | virtual |
| createSendRequest() | Server | protected |
| customDetails() | Server | |
| customDetails_default() (defined in Server) | Server | protected |
| dmFlags() const | Server | |
| email() const | Server | |
| engineName() const | Server | |
| gameMode() const | Server | |
| gameRunner() | Server | virtual |
| gameVersion() const | Server | |
| hasRcon() const | Server | inlinevirtual |
| hostName(bool forceAddress=false) const | Server | |
| icon() const | Server | |
| isCustom() const | Server | |
| isEmpty() const | Server | |
| isFull() const | Server | |
| isKnown() const | Server | |
| isLan() const | Server | |
| isLocked() const | Server | |
| isLockedAnywhere() const | Server | |
| isLockedInGame() const | Server | |
| isRandomMapRotation() const | Server | |
| isRefreshing() const | Server | |
| isSecure() const | Server | |
| isSpecial() const | Server | |
| isTestingServer() const | Server | |
| iwad() const | Server | |
| lastResponse() const | Server | |
| lookupHost() | Server | |
| map() const | Server | |
| mapList() const | Server | |
| maxClients() const | Server | |
| maxPlayers() const | Server | |
| modifiers() const | Server | virtual |
| motd() const | Server | |
| name() const | Server | |
| numFreeClientSlots() const | Server | |
| numFreeJoinSlots() const | Server | |
| numFreeSpectatorSlots() const | Server | |
| numTotalSlots() const | Server | inline |
| numWads() const | Server | inline |
| ping() const | Server | |
| player(int index) const | Server | |
| players() const | Server | |
| plugin() const =0 | Server | pure virtual |
| POLYMORPHIC_SETTER_DECLARE(QString, Server, customDetails,()) (defined in Server) | Server | protected |
| POLYMORPHIC_SETTER_DECLARE(Response, Server, readRequest,(const QByteArray &data)) (defined in Server) | Server | protected |
| POLYMORPHIC_SETTER_DECLARE(QByteArray, Server, createSendRequest,()) (defined in Server) | Server | protected |
| port() const | Server | |
| rcon() | Server | inlinevirtual |
| readRefreshQueryResponse(const QByteArray &data) | Server | |
| readRequest(const QByteArray &data) | Server | protected |
| refreshStarts() | Server | |
| refreshStops(Response response) | Server | |
| Response enum name | Server | |
| RESPONSE_BAD enum value | Server | |
| RESPONSE_BANNED enum value | Server | |
| RESPONSE_GOOD enum value | Server | |
| RESPONSE_NO_RESPONSE_YET enum value | Server | |
| RESPONSE_PENDING enum value | Server | |
| RESPONSE_REPLY enum value | Server | |
| RESPONSE_TIMEOUT enum value | Server | |
| RESPONSE_WAIT enum value | Server | |
| score(int team=0) const | Server | |
| scoreLimit() const | Server | |
| scores() const | Server | |
| scoresMutable() | Server | protected |
| self() const | Server | |
| sendRefreshQuery(QUdpSocket *socket) | Server | |
| Server(const QHostAddress &address, unsigned short port) | Server | |
| ServerPointer (defined in Server) | Server | friend |
| setCustom(bool custom) | Server | |
| setDmFlags(const QList< DMFlagsSection > &dmFlags) | Server | protected |
| setEmail(const QString &mail) | Server | |
| setGameMode(const GameMode &gameMode) | Server | |
| setGameVersion(const QString &version) | Server | protected |
| setIwad(const QString &iwad) | Server | protected |
| setLan(bool b) (defined in Server) | Server | |
| setLocked(bool locked) | Server | protected |
| setLockedInGame(bool locked) | Server | protected |
| setMap(const QString &name) | Server | |
| setMapList(const QStringList &mapList) | Server | |
| setMaxClients(unsigned short i) | Server | |
| setMaxPlayers(unsigned short i) | Server | |
| setMotd(const QString &message) | Server | |
| setName(const QString &name) | Server | |
| setPing(unsigned int currentPing) | Server | protected |
| setPingIsSet(bool b) | Server | protected |
| setPort(unsigned short i) | Server | |
| setRandomMapRotation(bool b) | Server | |
| setScoreLimit(unsigned int scoreLimit) | Server | protected |
| setSecure(bool bSecureServer) | Server | protected |
| setSelf(const QWeakPointer< Server > &self) | Server | |
| setSkill(unsigned char newSkill) | Server | |
| setTestingServer(bool b) (defined in Server) | Server | protected |
| setTimeLeft(unsigned short timeLeft) | Server | protected |
| setTimeLimit(unsigned short timeLimit) | Server | protected |
| setWebSite(const QString &site) | Server | |
| skill() const | Server | |
| teamColor(int team) const | Server | virtual |
| teamName(int team) const | Server | virtual |
| timeLeft() const | Server | |
| timeLimit() const | Server | |
| timeMsSinceLastRefresh() const | Server | |
| tooltipGenerator() const | Server | virtual |
| updated(ServerPtr server, int response) | Server | signal |
| wad(int index) const | Server | |
| wadPathFinder() | Server | virtual |
| wads() const | Server | |
| webSite() const | Server | |
| ~Server() (defined in Server) | Server | virtual |