maplistpanel.h
1 //------------------------------------------------------------------------------
2 // maplistpanel.h
3 //------------------------------------------------------------------------------
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18 // 02110-1301, USA.
19 //
20 //------------------------------------------------------------------------------
21 // Copyright (C) 2014 "Zalewa" <zalewapl@gmail.com>
22 //------------------------------------------------------------------------------
23 #ifndef id73b8c7bf_fc0d_416b_bda8_e1252e0763c0
24 #define id73b8c7bf_fc0d_416b_bda8_e1252e0763c0
25 
26 #include "dptr.h"
27 
28 #include <QWidget>
29 
30 class EnginePlugin;
31 class GameCreateParams;
32 class Ini;
33 
34 class MapListPanel : public QWidget
35 {
36 Q_OBJECT
37 
38 public:
39  MapListPanel(QWidget *parent);
40  ~MapListPanel();
41 
42  void fillInParams(GameCreateParams &params);
43  void loadConfig(Ini &config);
44  void saveConfig(Ini &config);
45  void setupForEngine(const EnginePlugin *engine);
46 
47 private:
48  void addMapToMaplist(const QString &map);
49 
51 private slots:
52  void addMapFromEditBoxToList();
53  void onFocusChanged(QWidget* old, QWidget* now);
54  void removeSelectedFromList();
55 };
56 
57 #endif
Game parametrization data used when creating new games.
Configuration handler.
Definition: ini.h:69