23 #include "gameexefactory.h"
25 #include "plugins/engineplugin.h"
26 #include "serverapi/exefile.h"
28 DClass<GameExeFactory>
43 set_offline(&GameExeFactory::offline_default);
44 set_server(&GameExeFactory::server_default);
47 GameExeFactory::~GameExeFactory()
59 ExeFile* GameExeFactory::offline_default()
68 ExeFile* GameExeFactory::server_default()
73 if (d->plugin->data()->clientOnly)
void setProgramName(const QString &name)
Plugin setter for programName().
void setExeTypeName(const QString &name)
Plugin setter for exeTypeName().
EnginePlugin * plugin()
Gets EnginePlugin associated with this object.
Returns executable file retrievers from plugins to Doomseeker.
void setConfigKey(const QString &keyName)
Plugin setter for configKey().
Access to external program executables (game clients, servers, and so on).