gamedemo.h
1 //------------------------------------------------------------------------------
2 // gamedemo.h
3 //------------------------------------------------------------------------------
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18 // 02110-1301, USA.
19 //
20 //------------------------------------------------------------------------------
21 // Copyright (C) 2014 "Zalewa" <zalewapl@gmail.com>
22 //------------------------------------------------------------------------------
23 #ifndef ida153f497_2308_468a_8825_d9e06386db7a
24 #define ida153f497_2308_468a_8825_d9e06386db7a
25 
26 #include "dptr.h"
27 
28 #include <QString>
29 
30 class EnginePlugin;
31 
32 class GameDemo
33 {
34 public:
35  enum Control
36  {
37  NoDemo,
38  Managed,
39  Unmanaged
40  };
41 
42  GameDemo();
43  GameDemo(Control control);
44 
45  static QString mkDemoFullPath(Control control, const EnginePlugin &plugin);
46  static void saveDemoMetaData(const QString &demoName, const EnginePlugin &plugin,
47  const QString &iwad, const QStringList &pwads);
48 
49  operator Control() const;
50 
51 private:
52  class PrivData
53  {
54  public:
55  GameDemo::Control control;
56  };
57  PrivData d;
58 
59  static QString mkDemoName(const EnginePlugin &plugin);
60 };
61 
62 #endif