createserverdialogpage.cpp
1 //------------------------------------------------------------------------------
2 // createserverdialogpage.cpp
3 //------------------------------------------------------------------------------
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18 // 02110-1301, USA.
19 //
20 //------------------------------------------------------------------------------
21 // Copyright (C) 2012 "Zalewa" <zalewapl@gmail.com>
22 //------------------------------------------------------------------------------
23 #include "createserverdialogpage.h"
24 
25 #include "gui/createserverdialog.h"
26 
27 DClass<CreateServerDialogPage>
28 {
29  public:
30  QString name;
31  CreateServerDialog* pParentDialog;
32 };
33 
34 DPointered(CreateServerDialogPage)
35 
37  CreateServerDialog* pParentDialog,
38  const QString& name)
39 : QWidget(pParentDialog)
40 {
41  d->pParentDialog = pParentDialog;
42  d->name = name;
43 }
44 
45 CreateServerDialogPage::~CreateServerDialogPage()
46 {
47 }
48 
49 const QString& CreateServerDialogPage::name() const
50 {
51  return d->name;
52 }
53 
54 QDialog* CreateServerDialogPage::parentDialog()
55 {
56  return d->pParentDialog;
57 }
58 
60 {
61  return true;
62 }
Dialog window allowing user to host a game.
Base class to be used by plugins to define custom pages in Create Server dialog.
virtual bool validate()
Validates contents of the page before the saveConfig().