, including all inherited members.
address() const (defined in Server) | Server | [inline] |
addressWithPort() const (defined in Server) | Server | [inline] |
bDelete | Server | [protected] |
begunRefreshing(Server *server) (defined in Server) | Server | [signal] |
binaries() const | Server | [virtual] |
bKnown | Server | [protected] |
bPingIsSet | Server | [protected] |
broadcastToLAN (defined in Server) | Server | [protected] |
broadcastToMaster (defined in Server) | Server | [protected] |
clearDMFlags() (defined in Server) | Server | [protected] |
connectPassword() const (defined in Server) | Server | [inline] |
currentGameMode (defined in Server) | Server | [protected] |
currentPing (defined in Server) | Server | [protected] |
custom (defined in Server) | Server | [protected] |
dmFlags (defined in Server) | Server | [protected] |
email (defined in Server) | Server | [protected] |
eMail() const (defined in Server) | Server | [inline] |
emitUpdated(int response) | Server | [inline, protected] |
engineName() const | Server | [virtual] |
gameFlags() const (defined in Server) | Server | [inline] |
gameMode() const (defined in Server) | Server | [inline] |
gameRunner() const | Server | [virtual] |
gameSkill() const (defined in Server) | Server | [inline] |
hasRcon() const (defined in Server) | Server | [inline, virtual] |
icon() const (defined in Server) | Server | |
isBroadcastingToLAN() const (defined in Server) | Server | [inline] |
isBroadcastingToMaster() const (defined in Server) | Server | [inline] |
isCustom() const (defined in Server) | Server | [inline] |
isEmpty() const (defined in Server) | Server | |
isFull() const (defined in Server) | Server | |
isKnown() const (defined in Server) | Server | [inline] |
isLocked() const (defined in Server) | Server | [inline] |
isRefreshable() const (defined in Server) | Server | |
isRefreshing() const (defined in Server) | Server | [inline] |
isSetToDelete() const (defined in Server) | Server | [inline] |
iwad (defined in Server) | Server | [protected] |
iwadName() const (defined in Server) | Server | [inline] |
joinPassword() const (defined in Server) | Server | [inline] |
lastResponse() const (defined in Server) | Server | [inline] |
locked (defined in Server) | Server | [protected] |
map() const (defined in Server) | Server | [inline] |
mapList (defined in Server) | Server | [protected] |
mapName (defined in Server) | Server | [protected] |
mapRandomRotation (defined in Server) | Server | [protected] |
mapsList() const (defined in Server) | Server | [inline] |
maxClients (defined in Server) | Server | [protected] |
maximumClients() const (defined in Server) | Server | [inline] |
maximumPlayers() const (defined in Server) | Server | [inline] |
maxPlayers (defined in Server) | Server | [protected] |
messageOfTheDay() const (defined in Server) | Server | [inline] |
modifier() const (defined in Server) | Server | [inline, virtual] |
motd (defined in Server) | Server | [protected] |
name() const (defined in Server) | Server | [inline] |
numFreeClientSlots() const (defined in Server) | Server | |
numFreeJoinSlots() const (defined in Server) | Server | |
numFreeSpectatorSlots() const (defined in Server) | Server | |
numWads() const (defined in Server) | Server | [inline] |
operator=(const Server &other) (defined in Server) | Server | |
passwordConnect (defined in Server) | Server | [protected] |
passwordJoin (defined in Server) | Server | [protected] |
passwordRCon (defined in Server) | Server | [protected] |
ping() const (defined in Server) | Server | [inline] |
player(int index) const (defined in Server) | Server | |
players (defined in Server) | Server | [protected] |
playersList() const (defined in Server) | Server | [inline] |
plugin() const =0 | Server | [pure virtual] |
port() const (defined in Server) | Server | [inline] |
pwads() const (defined in Server) | Server | [inline] |
randomMapRotation() const (defined in Server) | Server | [inline] |
rcon() (defined in Server) | Server | [inline, virtual] |
rconPassword() const (defined in Server) | Server | [inline] |
readRequest(QByteArray &data)=0 | Server | [protected, pure virtual] |
refresh() | Server | [slot] |
RefreshingThread (defined in Server) | Server | [friend] |
Response enum name (defined in Server) | Server | |
response (defined in Server) | Server | [protected] |
RESPONSE_BAD enum value (defined in Server) | Server | |
RESPONSE_BANNED enum value (defined in Server) | Server | |
RESPONSE_GOOD enum value (defined in Server) | Server | |
RESPONSE_NO_RESPONSE_YET enum value (defined in Server) | Server | |
RESPONSE_TIMEOUT enum value (defined in Server) | Server | |
RESPONSE_WAIT enum value (defined in Server) | Server | |
score(int team=0) const (defined in Server) | Server | [inline] |
scoreLimit() const (defined in Server) | Server | [inline] |
scores (defined in Server) | Server | [protected] |
sendRequest(QByteArray &data)=0 | Server | [protected, pure virtual] |
Server(const QHostAddress &address, unsigned short port) (defined in Server) | Server | |
Server(const Server &other) (defined in Server) | Server | |
ServerBatch (defined in Server) | Server | [friend] |
serverName (defined in Server) | Server | [protected] |
ServerPointer (defined in Server) | Server | [friend] |
serverScoreLimit (defined in Server) | Server | [protected] |
serverTimeLeft (defined in Server) | Server | [protected] |
serverTimeLimit (defined in Server) | Server | [protected] |
serverVersion (defined in Server) | Server | [protected] |
setBroadcastToLAN(bool b) (defined in Server) | Server | [inline] |
setBroadcastToMaster(bool b) (defined in Server) | Server | [inline] |
setCustom(bool b) (defined in Server) | Server | [inline] |
setGameMode(const GameMode &gameMode) (defined in Server) | Server | [inline] |
setHostEmail(const QString &mail) (defined in Server) | Server | [inline] |
setMap(const QString &name) (defined in Server) | Server | [inline] |
setMapList(const QStringList &maplist) (defined in Server) | Server | [inline] |
setMaximumClients(unsigned short i) (defined in Server) | Server | [inline] |
setMaximumPlayers(unsigned short i) (defined in Server) | Server | [inline] |
setMOTD(const QString &message) (defined in Server) | Server | [inline] |
setName(const QString &name) (defined in Server) | Server | [inline] |
setPasswordConnect(const QString &str) (defined in Server) | Server | [inline] |
setPasswordJoin(const QString &str) (defined in Server) | Server | [inline] |
setPasswordRCon(const QString &str) (defined in Server) | Server | [inline] |
setPort(unsigned short i) (defined in Server) | Server | [inline] |
setRandomMapRotation(bool b) (defined in Server) | Server | [inline] |
setResponse(Server *server, int response) | Server | [protected, slot] |
setSkill(unsigned char newSkill) (defined in Server) | Server | [inline] |
setToDelete(bool b) (defined in Server) | Server | |
setWebsite(const QString &site) (defined in Server) | Server | [inline] |
skill (defined in Server) | Server | [protected] |
teamColor(int team) const (defined in Server) | Server | [virtual] |
teamName(int team) const (defined in Server) | Server | [inline, virtual] |
teamNames (defined in Server) | Server | [protected, static] |
time (defined in Server) | Server | [protected] |
timeLeft() const (defined in Server) | Server | [inline] |
timeLimit() const (defined in Server) | Server | [inline] |
tooltipGenerator() const | Server | [virtual] |
updated(Server *server, int response) | Server | [signal] |
version() const (defined in Server) | Server | [inline] |
wad(int index) const (defined in Server) | Server | [inline] |
wads (defined in Server) | Server | [protected] |
website() const (defined in Server) | Server | [inline] |
webSite (defined in Server) | Server | [protected] |
~Server() (defined in Server) | Server | [virtual] |