Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
AppRunner
Binaries
BuddyInfo
CommandLineInfoStructure holding parameters for application launch
ConfigurationBaseBoxBase class for configuration group boxes
CustomServerInfo
CustomServers
EnginePlugin::Data
DataPathsRepresents directories used by Doomseeker to store data
DMFlag
DMFlagsSectionGeneric representation of DMFlags section
DoomseekerFilePathsStatic class responsible for retrieving paths to data files used by Doomseeker
EngineConfigurationBaseBox
EnginePlugin
GameCVarStruct containing info about a game console variable (like fraglimit)
GameMode
GameRunner
HostInfoHost launch information for Server class
IniINI configuration files handler
IniSectionINI section representation
IniVariableINI variable representation
JoinErrorIndicator of error for the server join process
LogLog manager
Main
MasterClient
RefreshingThread::MasterClientInfo
MasterClientSignalProxyDesigned to preserve the information about the MasterClient instance that is sending the signal
MasterManagerManager class for a number of MasterClient instances
MessageMessage object used to pass messages throughout the Doomseeker's system. This should be directly connected to the types provided by the Messages class
PathFinder
PathFinderResult
PlayerData structure that holds information about players in a server
PlayersList
PluginLoader::Plugin
PluginLoader
PWad
QtMetaPointer
RandomRandom values generator
RConProtocolAn abstract interface for a remote console protocol
RefreshingThread
Server
ServerBatch
ServerPointer
SkillLevel
SocketSignalsAdapter
SpeedCalculator
Strings
TooltipGenerator
Message::Types
VersionProvides interface for plugins and for Doomseeker itself to obtain version information on the program
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