Public Types | |
| enum | HostMode { HOST, OFFLINE, DEMO } | 
Public Member Functions | |
| GameRunner (const Server *server) | |
| virtual bool | connectParameters (QStringList &args, PathFinder &pf, bool &iwadFound, const QString &connectPassword, const QString &wadTargetDirectory) | 
| Message | createHostCommandLine (const HostInfo &hostInfo, CommandLineInfo &cmdLine, HostMode mode) | 
| JoinError | createJoinCommandLine (CommandLineInfo &cli, const QString &connectPassword, bool managedDemo) | 
| Message | host (const HostInfo &hostInfo, HostMode mode) | 
| Message | runExecutable (const CommandLineInfo &cli, bool bWrapWithStandardServerConsole) | 
Protected Member Functions | |
| virtual QString | argForConnect () const | 
| Command line parameter that specifies the target server's IP and port.  | |
| virtual QString | argForConnectPassword () const | 
| Command line parameter that is used to specify connection password.   | |
| virtual QString | argForIwadLoading () const | 
| Command line parameter that is used to set IWAD.  | |
| virtual QString | argForPort () const | 
| Command line parameter that is used to set internet port for the game.  | |
| virtual QString | argForPwadLoading () const | 
| Command line parameter that is used to load a PWAD.  | |
| virtual QString | argForDemoPlayback () const | 
| Command line parameter for playing back a demo.  | |
| virtual QString | argForDemoRecord () const | 
| Command line parameter for recording a demo.  | |
| virtual QString | argForServerLaunch () const | 
| Command line parameter used to launch a server.  | |
| virtual Message | hostAppendIwad () | 
| virtual Message | hostAppendPwads () | 
| virtual Message | hostGetBinary (bool bOfflinePlay) | 
| virtual Message | hostGetWorkingDirectory (bool bOfflinePlay) | 
| virtual void | hostDMFlags (QStringList &args, const DMFlags &dmFlags) const | 
| virtual void | hostProperties (QStringList &args) const | 
Protected Attributes | |
| CommandLineInfo * | currentCmdLine | 
| const HostInfo * | currentHostInfo | 
| const Server * | server | 
| virtual QString GameRunner::argForConnectPassword | ( | ) |  const [inline, protected, virtual] | 
        
Command line parameter that is used to specify connection password.
There is no common value here so the default behavior returns a "null" string.
| bool GameRunner::connectParameters | ( | QStringList & | args, | |
| PathFinder & | pf, | |||
| bool & | iwadFound, | |||
| const QString & | connectPassword, | |||
| const QString & | wadTargetDirectory | |||
| ) |  [virtual] | 
        
| Message GameRunner::createHostCommandLine | ( | const HostInfo & | hostInfo, | |
| CommandLineInfo & | cmdLine, | |||
| HostMode | mode | |||
| ) | 
| [out] | cli | - after successful call this will contain required command line information. | 
| [out] | error | - if return == false, error text will be put here | 
| bOfflinePlay | - if not HOST a command line for single player game will be launched | 
| JoinError GameRunner::createJoinCommandLine | ( | CommandLineInfo & | cli, | |
| const QString & | connectPassword, | |||
| bool | managedDemo | |||
| ) | 
| [out] | cli | - after successful call this will contain required command line information. | 
| managedDemo | - Set to true if we should record to the demo directory and store meta data. | 
| virtual void GameRunner::hostDMFlags | ( | QStringList & | args, | |
| const DMFlags & | dmFlags | |||
| ) |  const [inline, protected, virtual] | 
        
Creates engine specific command line parameters out of passed dmFlags list. Default behavior does nothing.
| virtual void GameRunner::hostProperties | ( | QStringList & | args | ) |  const [inline, protected, virtual] | 
        
Creates engine specific command line parameters out of Server class fields.
Please note that port, and some other stuff, is already set by createHostCommandLine().
| Message GameRunner::runExecutable | ( | const CommandLineInfo & | cli, | |
| bool | bWrapWithStandardServerConsole | |||
| ) | 
Executes predefined command line.
| cli | - command line that will be executed | |
| bWrapWithStandardServerConsole | - if true Doomseeker will attempt to wrap the input/output of the program with it's own console |