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src
core
tests
testplayer.cpp
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//------------------------------------------------------------------------------
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// testplayer.cpp
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//------------------------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301 USA
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2018 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#include "testplayer.h"
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#include "serverapi/player.h"
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static
Player
mkPlayer(QString name)
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{
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return
Player
(name, 0, 0);
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}
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bool
TestPlayerNameColorStrip::executeTest()
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{
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{
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// Plain.
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Player
player = mkPlayer(
"Simple Joe '89"
);
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if
(player.
nameColorTagsStripped
() !=
"Simple Joe '89"
)
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{
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testLog <<
"Plain player name changed after strip: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// Predefined color.
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Player
player = mkPlayer(
"[PRO] \034gHunter \034fKiller [PRO]"
);
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if
(player.
nameColorTagsStripped
() !=
"[PRO] Hunter Killer [PRO]"
)
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{
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testLog <<
"Failed to strip predefined color codes: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// Predefined color at end.
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Player
player = mkPlayer(
"Haxxor\034"
);
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if
(player.
nameColorTagsStripped
() !=
"Haxxor"
)
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{
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testLog <<
"Failed to handle invalid color code at end: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// PWAD colors.
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Player
player = mkPlayer(
"\034[e]Emmet \034[Brown]McFly\034[aqua]"
);
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if
(player.
nameColorTagsStripped
() !=
"Emmet McFly"
)
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{
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testLog <<
"Failed to strip PWAD color codes: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// PWAD color unclosed.
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Player
player = mkPlayer(
"\034[eEmmet"
);
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if
(player.
nameColorTagsStripped
() !=
"eEmmet"
)
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{
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testLog <<
"Unclosed PWAD color mishandled: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// PWAD color unclosed at end.
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Player
player = mkPlayer(
"McFly \034["
);
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if
(player.
nameColorTagsStripped
() !=
"McFly "
)
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{
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testLog <<
"PWAD color unclosed at end mishandled: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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{
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// PWAD color empty.
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Player
player = mkPlayer(
"Mar\034[]ty"
);
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if
(player.
nameColorTagsStripped
() !=
"Marty"
)
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{
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testLog <<
"PWAD color empty mishandled: "
<< player.
nameColorTagsStripped
();
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return
false
;
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}
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}
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return
true
;
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}
Player::nameColorTagsStripped
QString nameColorTagsStripped() const
Definition:
player.cpp:94
Player
Data structure that holds information about players in a server.
Definition:
player.h:37
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