23 #ifndef idb76a672e_9f54_4dbc_a933_33ea083e8f11
24 #define idb76a672e_9f54_4dbc_a933_33ea083e8f11
27 #include "serverapi/gamecreateparams.h"
49 void loadConfig(
Ini &config,
bool loadingPrevious);
50 QString mapName()
const;
51 void reloadAppConfig();
52 void saveConfig(
Ini &config);
54 void setupForHostMode(GameCreateParams::HostMode hostMode);
56 void setIwadByName(
const QString &iwad);
57 QStringList getAllWadPaths()
const;
60 void gameModeChanged(
const GameMode &gameMode);
64 void showEvent(QShowEvent *event)
override;
73 bool setEngine(
const QString &engineName);
77 void onGameModeChanged(
int);
78 void updateMapWarningVisibility();