consoleCommand | GameCVar | |
GameCVar() (defined in GameCVar) | GameCVar | [inline] |
GameCVar(QString fname, QString fconsoleCommand) (defined in GameCVar) | GameCVar | [inline] |
name | GameCVar | |
setValue(bool b) (defined in GameCVar) | GameCVar | [inline] |
setValue(int i) (defined in GameCVar) | GameCVar | [inline] |
setValue(const QString &str) (defined in GameCVar) | GameCVar | [inline] |
val (defined in GameCVar) | GameCVar | [protected] |
value() const (defined in GameCVar) | GameCVar | [inline] |
valueBool() const (defined in GameCVar) | GameCVar | [inline] |
valueInt() const (defined in GameCVar) | GameCVar | [inline] |