51 Player(
const QString &name,
long score,
unsigned long ping,
52 PlayerTeam team = TEAM_NONE,
bool spectator =
false,
bool bot =
false);
57 const QString &name()
const;
59 unsigned long ping()
const;
60 bool isSpectating()
const;
62 bool isTeamlessBot()
const;
63 PlayerTeam teamNum()
const;
65 bool operator==(
const Player &other)
const;
70 QString nameFormatted()
const;
77 QString nameColorTagsStripped()
const;
83 uint qHash(
const Player &player);
Data structure that holds information about players in a server.