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src
core
gui
widgets
createserverdialogpage.cpp
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//------------------------------------------------------------------------------
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// createserverdialogpage.cpp
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//------------------------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301 USA
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2012 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#include "createserverdialogpage.h"
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#include "gui/createserverdialog.h"
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DClass<CreateServerDialogPage>
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{
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public
:
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QString name;
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CreateServerDialog
*pParentDialog;
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};
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DPointered(
CreateServerDialogPage
)
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CreateServerDialogPage
::
CreateServerDialogPage
(
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CreateServerDialog
*pParentDialog,
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const QString &name)
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: QWidget(pParentDialog)
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{
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d->pParentDialog = pParentDialog;
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d->name = name;
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}
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CreateServerDialogPage::~CreateServerDialogPage()
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{
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}
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const
QString &CreateServerDialogPage::name()
const
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{
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return
d->name;
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}
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QDialog *CreateServerDialogPage::parentDialog()
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{
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return
d->pParentDialog;
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}
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bool
CreateServerDialogPage::validate
()
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{
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return
true
;
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}
CreateServerDialog
Dialog window allowing user to create a game.
Definition:
createserverdialog.h:41
CreateServerDialogPage
Base class to be used by plugins to define custom pages in Create Game dialog.
Definition:
createserverdialogpage.h:39
CreateServerDialogPage::validate
virtual bool validate()
Validates contents of the page before fillInGameCreateParams().
Definition:
createserverdialogpage.cpp:59
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