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src
core
gui
widgets
filepickwidget.h
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//------------------------------------------------------------------------------
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// filepickwidget.h
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//------------------------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301 USA
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2015 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#ifndef id36ca3802_cdbb_4c12_b4fe_eafa3bc1f790
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#define id36ca3802_cdbb_4c12_b4fe_eafa3bc1f790
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#include "dptr.h"
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#include <QSharedPointer>
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#include <QWidget>
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class
GameFile
;
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class
IniSection
;
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class
FilePickWidget
:
public
QWidget
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{
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Q_OBJECT
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public
:
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class
NeighbourStrategy
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{
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public
:
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virtual
~
NeighbourStrategy
() {}
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virtual
QStringList neighbours()
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{
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return
QStringList();
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}
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};
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FilePickWidget
(QWidget *parent);
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~
FilePickWidget
()
override
;
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bool
isEmpty()
const
;
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void
setFile(
const
GameFile
&file);
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void
setNeighbourStrategy(QSharedPointer<NeighbourStrategy> strategy);
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QString path()
const
;
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void
load(
const
IniSection
&cfg);
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void
save(
IniSection
&cfg);
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bool
validate();
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public
slots:
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void
findPath();
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signals:
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void
findFailed();
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void
pathChanged();
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private
:
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DPtr<FilePickWidget>
d;
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bool
canSearch()
const
;
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private
slots:
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void
browsePath();
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void
emitPathChangedIfChanged();
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void
trackEdit();
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};
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#endif
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