maplistpanel.h
1 //------------------------------------------------------------------------------
2 // maplistpanel.h
3 //------------------------------------------------------------------------------
4 //
5 // This program is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU General Public License
7 // as published by the Free Software Foundation; either version 2
8 // of the License, or (at your option) any later version.
9 //
10 // This program is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
13 // GNU General Public License for more details.
14 //
15 // You should have received a copy of the GNU General Public License
16 // along with this program; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18 // 02110-1301, USA.
19 //
20 //------------------------------------------------------------------------------
21 // Copyright (C) 2014 "Zalewa" <zalewapl@gmail.com>
22 //------------------------------------------------------------------------------
23 #ifndef id73b8c7bf_fc0d_416b_bda8_e1252e0763c0
24 #define id73b8c7bf_fc0d_416b_bda8_e1252e0763c0
25 
26 #include "dptr.h"
27 
28 #include <QWidget>
29 
30 class CreateServerDialog;
31 class EnginePlugin;
32 class GameCreateParams;
33 class Ini;
34 
35 class MapListPanel : public QWidget
36 {
37 Q_OBJECT
38 
39 public:
40  MapListPanel(QWidget *parent);
41  ~MapListPanel();
42 
43  void fillInParams(GameCreateParams &params);
44  bool hasMaps() const;
45  bool isMapOnList(const QString &mapName) const;
46  void loadConfig(Ini &config);
47  void saveConfig(Ini &config);
48  void setCreateServerDialog(CreateServerDialog *dialog);
49  void setupForEngine(const EnginePlugin *engine);
50 
51 protected:
52  void showEvent(QShowEvent *event);
53 
54 private:
55  void addMapToMaplist(const QString &map);
56 
58 private slots:
59  void addMapFromEditBoxToList();
60  void onFocusChanged(QWidget* old, QWidget* now);
61  void removeSelectedFromList();
62  void updateMapWarningVisibility();
63 };
64 
65 #endif
Game parametrization data used when creating new games.
Dialog window allowing user to host a game.
Configuration handler.
Definition: ini.h:69