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src
core
refresher
canrefreshserver.h
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//------------------------------------------------------------------------------
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// canrefreshserver.h
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//------------------------------------------------------------------------------
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301, USA.
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2014 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#ifndef id659CC023_3107_4F93_87BF5FE76A9468E9
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#define id659CC023_3107_4F93_87BF5FE76A9468E9
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#include "dptr.h"
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class
Server
;
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class
CanRefreshServer
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{
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public
:
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CanRefreshServer
(
const
Server
*server);
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~
CanRefreshServer
();
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bool
hasEnoughTimeSinceLastRefreshPassed()
const
;
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bool
shouldRefresh()
const
;
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private
:
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DPtr<CanRefreshServer>
d;
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};
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#endif
Server
A representation of a server for a given game.
Definition:
server.h:93
CanRefreshServer
Definition:
canrefreshserver.h:30
DPtr< CanRefreshServer >
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