25 #include "fileutils.h" 
   34         QStringList searchSuffixes;
 
   44 GameFile::GameFile(
const GameFile &other)
 
   65 GameFile &GameFile::setConfigName(
const QString &name)
 
   76 GameFile &GameFile::setFileName(
const QString &name)
 
   87 GameFile &GameFile::setExecutable(
int flags)
 
   89         d->executable = flags;
 
   96         #if defined(Q_OS_WIN32) 
   99                 if (!thisFile.endsWith(
".exe"))
 
  105         return thisFile.compare(otherFileName, FileUtils::comparisonSensitivity()) == 0;
 
  118 GameFile &GameFile::setNiceName(
const QString &name)
 
  126         return d->searchSuffixes;
 
  129 GameFile &GameFile::setSearchSuffixes(
const QStringList &suffixes)
 
  131         d->searchSuffixes = suffixes;
 
  140         QList<GameFile> list;
 
  150 GameFileList::~GameFileList()
 
  162         for (
const GameFile &other : list.asQList())
 
  169 QList<GameFile> GameFileList::asQList()
 const 
  174 void GameFileList::clear()
 
  179 GameFile GameFileList::first()
 const 
  181         for (
const GameFile &file : d->list)
 
  191 GameFile GameFileList::findByConfigName(
const QString &configName)
 
  193         for (
const GameFile &file : d->list)
 
  203 bool GameFileList::isEmpty()
 const 
  205         return d->list.isEmpty();
 
  210         d->list.prepend(gameFile);
 
  216         list.append(gameFile);
 
  230         return allFlagMatchExecutables(list, GameFile::CreateGame);
 
  235         return allFlagMatchExecutables(list, GameFile::Client);
 
  240         return allFlagMatchExecutables(list, GameFile::Server);
 
  246         for (
const GameFile &file : list.asQList())
 
  258         for (
const GameFile &file : list.asQList())
 
  271         for (
const GameFile &file : list.asQList())
 
  284         for (
const GameFile &file : list.asQList())
 
  297         GameFile candidate = defaultOfflineExecutable(list);
 
  302         for (
const GameFile &file : list.asQList())