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src
core
serverapi
serversummary.h
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//------------------------------------------------------------------------------
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// serversummary.h
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//------------------------------------------------------------------------------
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//
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// This library is free software; you can redistribute it and/or
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// modify it under the terms of the GNU Lesser General Public
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// License as published by the Free Software Foundation; either
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// version 2.1 of the License, or (at your option) any later version.
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//
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// This library is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
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// 02110-1301 USA
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//
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//------------------------------------------------------------------------------
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// Copyright (C) 2013 "Zalewa" <zalewapl@gmail.com>
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//------------------------------------------------------------------------------
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#ifndef idAA369F27_B8AD_4120_8889175B56406459
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#define idAA369F27_B8AD_4120_8889175B56406459
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#include <QDateTime>
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#include <QString>
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#include <QVariant>
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class
Server
;
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class
ServerSummary
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{
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public
:
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static
ServerSummary
deserializeQVariant(
const
QVariant &var);
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ServerSummary
()
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{
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d.port = 0;
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}
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ServerSummary
(
const
Server
*server);
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const
QString &address()
const
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{
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return
d.address;
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}
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const
QString &game()
const
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{
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return
d.game;
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}
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bool
isValid()
const
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{
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return
!d.address.isEmpty() && d.port != 0;
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}
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const
QString &name()
const
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{
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return
d.name;
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}
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unsigned
short
port()
const
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{
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return
d.port;
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}
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void
setAddress(
const
QString &v)
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{
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d.address = v;
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}
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void
setGame(
const
QString &v)
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{
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d.game = v;
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}
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void
setName(
const
QString &v)
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{
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d.name = v;
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}
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void
setPort(
unsigned
short
v)
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{
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d.port = v;
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}
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void
setTime(
const
QDateTime &v)
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{
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d.time = v;
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}
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QVariant serializeQVariant()
const
;
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float
similarity
(
const
ServerSummary
&other)
const
;
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QDateTime time()
const
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{
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return
d.time;
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}
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private
:
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class
PrivData
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{
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public
:
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QString address;
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QString game;
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QString name;
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unsigned
short
port;
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QDateTime time;
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};
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PrivData d;
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};
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#endif
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