gamedemo.h
1 //------------------------------------------------------------------------------
2 // gamedemo.h
3 //------------------------------------------------------------------------------
4 //
5 // This library is free software; you can redistribute it and/or
6 // modify it under the terms of the GNU Lesser General Public
7 // License as published by the Free Software Foundation; either
8 // version 2.1 of the License, or (at your option) any later version.
9 //
10 // This library is distributed in the hope that it will be useful,
11 // but WITHOUT ANY WARRANTY; without even the implied warranty of
12 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
13 // Lesser General Public License for more details.
14 //
15 // You should have received a copy of the GNU Lesser General Public
16 // License along with this library; if not, write to the Free Software
17 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
18 // 02110-1301 USA
19 //
20 //------------------------------------------------------------------------------
21 // Copyright (C) 2014 "Zalewa" <zalewapl@gmail.com>
22 //------------------------------------------------------------------------------
23 #ifndef ida153f497_2308_468a_8825_d9e06386db7a
24 #define ida153f497_2308_468a_8825_d9e06386db7a
25 
26 #include "dptr.h"
27 
28 #include <QList>
29 #include <QString>
30 
31 class EnginePlugin;
32 class PWad;
33 
34 class GameDemo
35 {
36 public:
37  enum Control
38  {
39  NoDemo,
40  Managed,
41  Unmanaged
42  };
43 
44  GameDemo();
45  GameDemo(Control control);
46 
47  static QString mkDemoFullPath(Control control, const EnginePlugin &plugin);
48  static void saveDemoMetaData(const QString &demoName, const EnginePlugin &plugin,
49  const QString &iwad, const QList<PWad> &pwads);
50 
51  operator Control() const;
52 
53 private:
54  class PrivData
55  {
56  public:
57  GameDemo::Control control;
58  };
59  PrivData d;
60 
61  static QString mkDemoName(const EnginePlugin &plugin);
62 };
63 
64 #endif