=
{
{ IDPort, 24, !RESIZEABLE, Qt::AscendingOrder },
{ IDPlayers, 60, RESIZEABLE, Qt::DescendingOrder },
{ IDPing, 50, RESIZEABLE, Qt::AscendingOrder },
{ IDServerName, 200, RESIZEABLE, Qt::AscendingOrder },
{ IDAddress, 120, RESIZEABLE, Qt::AscendingOrder },
{ IDIwad, 90, RESIZEABLE, Qt::AscendingOrder },
{ IDMap, 70, RESIZEABLE, Qt::AscendingOrder },
{ IDWads, 120, RESIZEABLE, Qt::AscendingOrder },
{ IDGametype, 150, RESIZEABLE, Qt::AscendingOrder },
}