24 #ifndef __SERVERSSTATUSWIDGET_H__ 25 #define __SERVERSSTATUSWIDGET_H__ 59 void counterUpdated();
62 void mousePressEvent(QMouseEvent* event);
63 void paintEvent(QPaintEvent *event);
64 void registerServer(ServerPtr server);
65 QString refreshedPercentAsText()
const;
75 void deregisterServerIfSamePlugin(
const ServerPtr &server);
76 void registerServerIfSamePlugin(ServerPtr server);
A representation of a server for a given game.
Abstract base for all MasterClients.