An abstract interface for a remote console protocol. More...
#include <rconprotocol.h>
Public Slots | |
virtual void | disconnectFromServer ()=0 |
virtual void | sendCommand (const QString &cmd)=0 |
virtual void | sendPassword (const QString &password)=0 |
Signals | |
void | disconnected () |
void | invalidPassword () |
void | messageReceived (const QString &cmd) |
void | playerListUpdated () |
void | serverNameChanged (const QString &name) |
Public Member Functions | |
bool | isConnected () const |
const QList< Player > & | playerList () const |
Protected Slots | |
virtual void | packetReady ()=0 |
Protected Member Functions | |
RConProtocol (Server *server) | |
const QHostAddress & | address () const |
quint16 | port () const |
Protected Attributes | |
bool | connected |
QList< Player > | players |
QUdpSocket | socket |
Friends | |
class | Server |
An abstract interface for a remote console protocol.